the first standalong uIP-based protocol module.
--- /dev/null
+#ifndef _HELLO_H
+#define _HELLO_H
+
+/** @file
+ *
+ * "Hello world" TCP protocol
+ *
+ */
+
+#include <stdint.h>
+#include <gpxe/tcp.h>
+
+enum hello_state {
+ HELLO_SENDING_MESSAGE = 1,
+ HELLO_SENDING_ENDL,
+};
+
+/**
+ * A "hello world" request
+ *
+ */
+struct hello_request {
+ /** TCP connection for this request */
+ struct tcp_connection tcp;
+ /** Current state */
+ enum hello_state state;
+ /** Message to be transmitted */
+ const char *message;
+ /** Amount of message remaining to be transmitted */
+ size_t remaining;
+ /** Callback function
+ *
+ * @v data Received data
+ * @v len Length of received data
+ *
+ * This function is called for all data received from the
+ * remote server.
+ */
+ void ( *callback ) ( char *data, size_t len );
+ /** Connection complete indicator */
+ int complete;
+};
+
+extern int hello_connect ( struct hello_request *hello );
+
+#endif
--- /dev/null
+#include <stddef.h>
+#include <string.h>
+#include <vsprintf.h>
+#include <assert.h>
+#include <gpxe/hello.h>
+
+/** @file
+ *
+ * "Hello world" TCP protocol
+ *
+ * This file implements a trivial TCP-based protocol. It connects to
+ * the server specified in hello_request::tcp and transmits a single
+ * message (hello_request::message). Any data received from the
+ * server will be passed to the callback function,
+ * hello_request::callback(), and once the connection has been closed,
+ * hello_request::complete will be set to 1.
+ *
+ * To use this code, do something like:
+ *
+ * @code
+ *
+ * static void my_callback ( char *data, size_t len ) {
+ * ... process data ...
+ * }
+ *
+ * struct hello_request hello = {
+ * .message = "hello world!",
+ * .callback = my_callback,
+ * };
+ *
+ * hello.sin.sin_addr.s_addr = ... server IP address ...
+ * hello.sin.sin_port = ... server port ...
+ *
+ * hello_connect ( &hello );
+ * while ( ! hello.completed ) {
+ * run_tcpip();
+ * }
+ *
+ * @endcode
+ *
+ * It's worth noting that this trivial protocol would be entirely
+ * adequate to implement a TCP-based version of TFTP; just use "RRQ
+ * <filename>" as the message. Now, if only an appropriate server
+ * existed...
+ */
+
+static inline struct hello_request *
+tcp_to_hello ( struct tcp_connection *conn ) {
+ return container_of ( conn, struct hello_request, tcp );
+}
+
+static void hello_aborted ( struct tcp_connection *conn ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ printf ( "Connection aborted\n" );
+ hello->complete = 1;
+}
+
+static void hello_timedout ( struct tcp_connection *conn ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ printf ( "Connection timed out\n" );
+ hello->complete = 1;
+}
+
+static void hello_closed ( struct tcp_connection *conn ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ hello->complete = 1;
+}
+
+static void hello_connected ( struct tcp_connection *conn ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ hello->remaining = strlen ( hello->message );
+ hello->state = HELLO_SENDING_MESSAGE;
+}
+
+static void hello_acked ( struct tcp_connection *conn, size_t len ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ hello->message += len;
+ hello->remaining -= len;
+ if ( hello->remaining == 0 ) {
+ switch ( hello->state ) {
+ case HELLO_SENDING_MESSAGE:
+ hello->message = "\r\n";
+ hello->remaining = 2;
+ hello->state = HELLO_SENDING_ENDL;
+ break;
+ case HELLO_SENDING_ENDL:
+ /* Nothing to do once we've finished sending
+ * the end-of-line indicator.
+ */
+ break;
+ default:
+ assert ( 0 );
+ }
+ }
+}
+
+static void hello_newdata ( struct tcp_connection *conn, void *data,
+ size_t len ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ hello->callback ( data, len );
+}
+
+static void hello_senddata ( struct tcp_connection *conn ) {
+ struct hello_request *hello = tcp_to_hello ( conn );
+
+ tcp_send ( conn, hello->message, hello->remaining );
+}
+
+static struct tcp_operations hello_tcp_operations = {
+ .aborted = hello_aborted,
+ .timedout = hello_timedout,
+ .closed = hello_closed,
+ .connected = hello_connected,
+ .acked = hello_acked,
+ .newdata = hello_newdata,
+ .senddata = hello_senddata,
+};
+
+/**
+ * Initiate a "hello world" connection
+ *
+ * @v hello "Hello world" request
+ */
+int hello_connect ( struct hello_request *hello ) {
+ hello->tcp.tcp_op = &hello_tcp_operations;
+ return tcp_connect ( &hello->tcp );
+}
#include <assert.h>
#include <gpxe/tcp.h>
+#include <gpxe/hello.h>
typedef int irq_action_t;
*
*/
-#include <stddef.h>
-#define container_of(ptr, type, member) ({ \
- const typeof( ((type *)0)->member ) *__mptr = (ptr); \
- (type *)( (char *)__mptr - offsetof(type,member) );})
-
-enum hello_state {
- HELLO_SENDING_MESSAGE = 1,
- HELLO_SENDING_ENDL,
-};
-
-struct hello_request {
- struct tcp_connection tcp;
- const char *message;
- enum hello_state state;
- size_t remaining;
- void ( *callback ) ( char *data, size_t len );
- int complete;
-};
-
-static inline struct hello_request *
-tcp_to_hello ( struct tcp_connection *conn ) {
- return container_of ( conn, struct hello_request, tcp );
-}
-
-static void hello_aborted ( struct tcp_connection *conn ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- printf ( "Connection aborted\n" );
- hello->complete = 1;
-}
-
-static void hello_timedout ( struct tcp_connection *conn ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- printf ( "Connection timed out\n" );
- hello->complete = 1;
-}
-
-static void hello_closed ( struct tcp_connection *conn ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- hello->complete = 1;
-}
-
-static void hello_connected ( struct tcp_connection *conn ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- printf ( "Connection established\n" );
- hello->state = HELLO_SENDING_MESSAGE;
-}
-
-static void hello_acked ( struct tcp_connection *conn, size_t len ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- hello->message += len;
- hello->remaining -= len;
- if ( hello->remaining == 0 ) {
- switch ( hello->state ) {
- case HELLO_SENDING_MESSAGE:
- hello->state = HELLO_SENDING_ENDL;
- hello->message = "\r\n";
- hello->remaining = 2;
- break;
- case HELLO_SENDING_ENDL:
- /* Nothing to do once we've finished sending
- * the end-of-line indicator.
- */
- break;
- default:
- assert ( 0 );
- }
- }
-}
-
-static void hello_newdata ( struct tcp_connection *conn, void *data,
- size_t len ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- hello->callback ( data, len );
-}
-
-static void hello_senddata ( struct tcp_connection *conn ) {
- struct hello_request *hello = tcp_to_hello ( conn );
-
- tcp_send ( conn, hello->message, hello->remaining );
-}
-
-static struct tcp_operations hello_tcp_operations = {
- .aborted = hello_aborted,
- .timedout = hello_timedout,
- .closed = hello_closed,
- .connected = hello_connected,
- .acked = hello_acked,
- .newdata = hello_newdata,
- .senddata = hello_senddata,
-};
-
-static int hello_connect ( struct hello_request *hello ) {
- hello->tcp.tcp_op = &hello_tcp_operations;
- hello->remaining = strlen ( hello->message );
- return tcp_connect ( &hello->tcp );
-}
-
struct hello_options {
struct sockaddr_in server;
const char *message;