struct sockaddr_in sin;
struct sockaddr_tcpip st;
} dest;
+ int rc;
DBG ( "PXENV_UDP_WRITE" );
dest.sin.sin_family = AF_INET;
dest.sin.sin_addr.s_addr = pxenv_udp_write->ip;
dest.sin.sin_port = pxenv_udp_write->dst_port;
+ udp_connect ( &pxe_udp.udp, &dest.st );
/* Set local (source) port. PXE spec says source port is 2069
* if not specified. Really, this ought to be set at UDP open
* confident of being able to do our own routing. We should
* probably allow for multiple gateways.
*/
+
+ DBG ( " %04x:%04x+%x %d->%s:%d", pxenv_udp_write->buffer.segment,
+ pxenv_udp_write->buffer.offset, pxenv_udp_write->buffer_size,
+ ntohs ( pxenv_udp_write->src_port ),
+ inet_ntoa ( dest.sin.sin_addr ),
+ ntohs ( pxenv_udp_write->dst_port ) );
/* Transmit packet */
- if ( udp_senddata ( &pxe_udp.udp ) != 0 ) {
+ pxe_udp.pxenv_udp_write = pxenv_udp_write;
+ rc = udp_senddata ( &pxe_udp.udp );
+ pxe_udp.pxenv_udp_write = NULL;
+ if ( rc != 0 ) {
pxenv_udp_write->Status = PXENV_STATUS_UNDI_TRANSMIT_ERROR;
return PXENV_EXIT_FAILURE;
}