#include "vsprintf.h"
#include "tables.h"
-/*
- * Consoles that cannot be used before their INIT_FN() has completed
- * should set disabled = 1 initially. This allows other console
- * devices to still be used to print out early debugging messages.
+/** @file
+ *
+ * User interaction.
+ *
+ * Various console devices can be selected via the build options
+ * CONSOLE_FIRMWARE, CONSOLE_SERIAL etc. The console functions
+ * putchar(), getchar() and iskey() delegate to the individual console
+ * drivers.
+ *
*/
+/**
+ * A console driver
+ *
+ * Defines the functions that implement a particular console type.
+ * Must be made part of the console drivers table by using
+ * #__console_driver.
+ *
+ * @note Consoles that cannot be used before their INIT_FN() has
+ * completed should set #disabled=1 initially. This allows other
+ * console devices to still be used to print out early debugging
+ * messages.
+ *
+ */
struct console_driver {
+ /** Console is disabled.
+ *
+ * The console's putchar(), getchar() and iskey() methods will
+ * not be called while #disabled==1. Typically the
+ * console's initialisation functions (called via INIT_FN())
+ * will set #disabled=0 upon completion.
+ *
+ */
int disabled;
+
+ /** Write a character to the console.
+ *
+ * @v character Character to be written
+ * @ret None
+ * @err None
+ *
+ */
void ( *putchar ) ( int character );
+
+ /** Read a character from the console.
+ *
+ * @v None
+ * @ret character Character read
+ * @err None
+ *
+ * If no character is available to be read, this method will
+ * block. The character read should not be echoed back to the
+ * console.
+ *
+ */
int ( *getchar ) ( void );
+
+ /** Check for available input.
+ *
+ * @v None
+ * @ret True Input is available
+ * @ret False Input is not available
+ * @err None
+ *
+ * This should return True if a subsequent call to getchar()
+ * will not block.
+ *
+ */
int ( *iskey ) ( void );
};
+/**
+ * Mark a <tt> struct console_driver </tt> as being part of the
+ * console drivers table.
+ *
+ * Use as e.g.
+ *
+ * @code
+ *
+ * struct console_driver my_console __console_driver = {
+ * .putchar = my_putchar,
+ * .getchar = my_getchar,
+ * .iskey = my_iskey,
+ * };
+ *
+ * @endcode
+ *
+ */
#define __console_driver __table ( console, 01 )
/* Function prototypes */