#include "proto.h"
#include "nic.h"
+/*
+ * IMPORTANT
+ *
+ * This file should be rewritten to avoid the use of a bitmap. Our
+ * buffer routines can cope with being handed blocks in an arbitrary
+ * order, duplicate blocks, etc. This code could be substantially
+ * simplified by taking advantage of these features.
+ *
+ */
+
#define SLAM_PORT 10000
#define SLAM_MULTICAST_IP ((239<<24)|(255<<16)|(1<<8)|(1<<0))
#define SLAM_MULTICAST_PORT 10000
unsigned long received_packets;
+ struct buffer *buffer;
unsigned char *image;
unsigned char *bitmap;
} state;
struct sockaddr_in server;
struct sockaddr_in local;
struct sockaddr_in multicast;
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof );
int sent_nack;
+ struct buffer *buffer;
};
#define SLAM_TIMEOUT 0
printf("ALERT: slam blocksize to large\n");
return 0;
}
- if (state.bitmap) {
- forget(state.bitmap);
- }
bitmap_len = (state.total_packets + 1 + 7)/8;
- state.bitmap = allot(bitmap_len);
- state.image = allot(total_bytes);
+ state.image = phys_to_virt ( state.buffer->addr );
+ /* We don't use the buffer routines properly yet; fake it */
+ state.buffer->fill = total_bytes;
+ state.bitmap = state.image + total_bytes;
if ((unsigned long)state.image < 1024*1024) {
printf("ALERT: slam filesize to large for available memory\n");
return 0;
long timeout;
init_slam_state();
+ state.buffer = info->buffer;
retry = -1;
rx_qdrain();
leave_group(IGMP_SERVER);
/* FIXME don't overwrite myself */
/* load file to correct location */
- return info->process(state.image, 1, state.total_bytes, 1);
+ return 1;
}
-static int url_slam ( char *url __unused,
- struct sockaddr_in *server,
- char *file,
- int ( * process ) ( unsigned char *data,
- unsigned int blocknum,
- unsigned int len, int eof ) ) {
+static int url_slam ( char *url __unused, struct sockaddr_in *server,
+ char *file, struct buffer *buffer ) {
struct slam_info info;
/* Set the defaults */
info.server = *server;
- if ( ! info.server.sin_port )
- info.server.sin_port = SLAM_PORT;
info.multicast.sin_addr.s_addr = htonl(SLAM_MULTICAST_IP);
info.multicast.sin_port = SLAM_MULTICAST_PORT;
info.local.sin_addr.s_addr = arptable[ARP_CLIENT].ipaddr.s_addr;
info.local.sin_port = SLAM_LOCAL_PORT;
- info.process = process;
+ info.buffer = buffer;
info.sent_nack = 0;
if (file[0]) {
printf("\nBad url\n");
return proto_slam(&info);
}
-static struct protocol slam_protocol __protocol = {
- "x-slam", url_slam
+struct protocol slam_protocol __protocol = {
+ .name = "x-slam",
+ .default_port = SLAM_PORT,
+ .load = url_slam,
};