8 * This file should be rewritten to avoid the use of a bitmap. Our
9 * buffer routines can cope with being handed blocks in an arbitrary
10 * order, duplicate blocks, etc. This code could be substantially
11 * simplified by taking advantage of these features.
15 #define SLAM_PORT 10000
16 #define SLAM_MULTICAST_IP ((239<<24)|(255<<16)|(1<<8)|(1<<0))
17 #define SLAM_MULTICAST_PORT 10000
18 #define SLAM_LOCAL_PORT 10000
20 /* Set the timeout intervals to at least 1 second so
21 * on a 100Mbit ethernet can receive 10000 packets
24 * The only case that is likely to trigger all of the nodes
25 * firing a nack packet is a slow server. The odds of this
26 * happening could be reduced being slightly smarter and utilizing
27 * the multicast channels for nacks. But that only improves the odds
28 * it doesn't improve the worst case. So unless this proves to be
29 * a common case having the control data going unicast should increase
30 * the odds of the data not being dropped.
32 * When doing exponential backoff we increase just the timeout
33 * interval and not the base to optimize for throughput. This is only
34 * expected to happen when the server is down. So having some nodes
35 * pinging immediately should get the transmission restarted quickly after a
36 * server restart. The host nic won't be to baddly swamped because of
37 * the random distribution of the nodes.
40 #define SLAM_INITIAL_MIN_TIMEOUT (TICKS_PER_SEC/3)
41 #define SLAM_INITIAL_TIMEOUT_INTERVAL (TICKS_PER_SEC)
42 #define SLAM_BASE_MIN_TIMEOUT (2*TICKS_PER_SEC)
43 #define SLAM_BASE_TIMEOUT_INTERVAL (4*TICKS_PER_SEC)
44 #define SLAM_BACKOFF_LIMIT 5
45 #define SLAM_MAX_RETRIES 20
47 /*** Packets Formats ***
55 * Status Request Packet
71 #define MAX_HDR (7 + 7 + 7) /* transaction, total size, block size */
72 #define MIN_HDR (1 + 1 + 1) /* transactino, total size, block size */
74 #define MAX_SLAM_REQUEST MAX_HDR
75 #define MIN_SLAM_REQUEST MIN_HDR
77 #define MIN_SLAM_DATA (MIN_HDR + 1)
79 static struct slam_nack {
82 unsigned char data[ETH_MAX_MTU -
83 (sizeof(struct iphdr) + sizeof(struct udphdr))];
87 unsigned char hdr[MAX_HDR];
88 unsigned long hdr_len;
89 unsigned long block_size;
90 unsigned long total_bytes;
91 unsigned long total_packets;
93 unsigned long received_packets;
95 struct buffer *buffer;
97 unsigned char *bitmap;
101 static void init_slam_state(void)
103 state.hdr_len = sizeof(state.hdr);
104 memset(state.hdr, 0, state.hdr_len);
105 state.block_size = 0;
106 state.total_packets = 0;
108 state.received_packets = 0;
115 struct sockaddr_in server;
116 struct sockaddr_in local;
117 struct sockaddr_in multicast;
119 struct buffer *buffer;
122 #define SLAM_TIMEOUT 0
123 #define SLAM_REQUEST 1
125 static int await_slam(int ival __unused, void *ptr,
126 unsigned short ptype __unused, struct iphdr *ip,
127 struct udphdr *udp, struct tcphdr *tcp __unused)
129 struct slam_info *info = ptr;
133 /* I can receive two kinds of packets here, a multicast data packet,
134 * or a unicast request for information
136 /* Check for a data request packet */
137 if ((ip->dest.s_addr == arptable[ARP_CLIENT].ipaddr.s_addr) &&
138 (ntohs(udp->dest) == info->local.sin_port) &&
141 sizeof(struct iphdr) +
142 sizeof(struct udphdr) +
146 /* Check for a multicast data packet */
147 if ((ip->dest.s_addr == info->multicast.sin_addr.s_addr) &&
148 (ntohs(udp->dest) == info->multicast.sin_port) &&
151 sizeof(struct iphdr) +
152 sizeof(struct udphdr) +
158 printf("dest: %@ port: %d len: %d\n",
159 ip->dest.s_addr, ntohs(udp->dest), nic.packetlen);
165 static int slam_encode(
166 unsigned char **ptr, unsigned char *end, unsigned long value)
168 unsigned char *data = *ptr;
170 bytes = sizeof(value);
171 while ((bytes > 0) && ((0xff & (value >> ((bytes -1)<<3))) == 0)) {
177 if (data + bytes >= end) {
180 if ((0xe0 & (value >> ((bytes -1)<<3))) == 0) {
181 /* packed together */
182 *data = (bytes << 5) | (value >> ((bytes -1)<<3));
185 *data = (bytes << 5);
190 *(data++) = 0xff & (value >> ((bytes -1)<<3));
197 static int slam_skip(unsigned char **ptr, unsigned char *end)
203 bytes = ((**ptr) >> 5) & 7;
207 if (*ptr + bytes >= end) {
215 static unsigned long slam_decode(unsigned char **ptr, unsigned char *end,
223 bytes = ((**ptr) >> 5) & 7;
224 if ((bytes == 0) || (bytes > sizeof(unsigned long))) {
228 if ((*ptr) + bytes >= end) {
231 value = (**ptr) & 0x1f;
244 static long slam_sleep_interval(int exp)
249 range = SLAM_BASE_TIMEOUT_INTERVAL;
251 divisor = RAND_MAX/SLAM_INITIAL_TIMEOUT_INTERVAL;
253 if (exp > SLAM_BACKOFF_LIMIT)
254 exp = SLAM_BACKOFF_LIMIT;
255 divisor = RAND_MAX/(range << exp);
257 interval = random()/divisor;
259 interval += SLAM_INITIAL_MIN_TIMEOUT;
261 interval += SLAM_BASE_MIN_TIMEOUT;
267 static unsigned char *reinit_slam_state(
268 unsigned char *header, unsigned char *end)
270 unsigned long total_bytes;
271 unsigned long block_size;
273 unsigned long bitmap_len;
274 unsigned long max_packet_len;
284 err = slam_skip(&data, end); /* transaction id */
285 total_bytes = slam_decode(&data, end, &err);
286 block_size = slam_decode(&data, end, &err);
288 printf("ALERT: slam size out of range\n");
291 state.block_size = block_size;
292 state.total_bytes = total_bytes;
293 state.total_packets = (total_bytes + block_size - 1)/block_size;
294 state.hdr_len = data - header;
295 state.received_packets = 0;
298 slam_encode(&data, &state.hdr[sizeof(state.hdr)], state.total_packets);
299 max_packet_len = data - state.hdr;
300 memcpy(state.hdr, header, state.hdr_len);
303 printf("block_size: %ld\n", block_size);
304 printf("total_bytes: %ld\n", total_bytes);
305 printf("total_packets: %ld\n", state.total_packets);
306 printf("hdr_len: %ld\n", state.hdr_len);
307 printf("max_packet_len: %ld\n", max_packet_len);
310 if (state.block_size > ETH_MAX_MTU - (
311 sizeof(struct iphdr) + sizeof(struct udphdr) +
312 state.hdr_len + max_packet_len)) {
313 printf("ALERT: slam blocksize to large\n");
316 bitmap_len = (state.total_packets + 1 + 7)/8;
317 state.image = phys_to_virt ( state.buffer->start );
318 /* We don't use the buffer routines properly yet; fake it */
319 state.buffer->fill = total_bytes;
320 state.bitmap = state.image + total_bytes;
321 if ((unsigned long)state.image < 1024*1024) {
322 printf("ALERT: slam filesize to large for available memory\n");
325 memset(state.bitmap, 0, bitmap_len);
327 return header + state.hdr_len;
330 static int slam_recv_data(unsigned char *data)
332 unsigned long packet;
333 unsigned long data_len;
336 udp = (struct udphdr *)&nic.packet[ETH_HLEN + sizeof(struct iphdr)];
338 packet = slam_decode(&data, &nic.packet[nic.packetlen], &err);
339 if (err || (packet > state.total_packets)) {
340 printf("ALERT: Invalid packet number\n");
343 /* Compute the expected data length */
344 if (packet != state.total_packets -1) {
345 data_len = state.block_size;
347 data_len = state.total_bytes % state.block_size;
349 /* If the packet size is wrong drop the packet and then continue */
350 if (ntohs(udp->len) != (data_len + (data - (unsigned char*)udp))) {
351 printf("ALERT: udp packet is not the correct size\n");
354 if (nic.packetlen < data_len + (data - nic.packet)) {
355 printf("ALERT: Ethernet packet shorter than data_len\n");
358 if (data_len > state.block_size) {
359 data_len = state.block_size;
361 if (((state.bitmap[packet >> 3] >> (packet & 7)) & 1) == 0) {
362 /* Non duplicate packet */
363 state.bitmap[packet >> 3] |= (1 << (packet & 7));
364 memcpy(state.image + (packet*state.block_size), data, data_len);
365 state.received_packets++;
374 static void transmit_nack(unsigned char *ptr, struct slam_info *info)
377 /* Ensure the packet is null terminated */
379 nack_len = ptr - (unsigned char *)&nack;
380 build_udp_hdr(info->server.sin_addr.s_addr, info->local.sin_port,
381 info->server.sin_port, 1, nack_len, &nack);
382 ip_transmit(nack_len, &nack);
383 #if defined(MDEBUG) && 0
384 printf("Sent NACK to %@ bytes: %d have:%ld/%ld\n",
385 info->server_ip, nack_len,
386 state.received_packets, state.total_packets);
390 static void slam_send_nack(struct slam_info *info)
392 unsigned char *ptr, *end;
393 /* Either I timed out or I was explicitly
394 * asked for a request packet
397 /* Reserve space for the trailling null */
398 end = &nack.data[sizeof(nack.data) -1];
400 slam_encode(&ptr, end, 0);
401 slam_encode(&ptr, end, 1);
404 /* Walk the bitmap */
410 /* Compute the last bit and store an inverted trailer */
411 max = state.total_packets;
412 value = ((state.bitmap[(max -1) >> 3] >> ((max -1) & 7) ) & 1);
414 state.bitmap[max >> 3] &= ~(1 << (max & 7));
415 state.bitmap[max >> 3] |= value << (max & 7);
418 last = 1; /* Start with the received packets */
419 for(i = 0; i <= max; i++) {
420 value = (state.bitmap[i>>3] >> (i & 7)) & 1;
424 if (slam_encode(&ptr, end, len))
432 transmit_nack(ptr, info);
435 static void slam_send_disconnect(struct slam_info *info)
437 if (info->sent_nack) {
438 /* A disconnect is a packet with just the null terminator */
439 transmit_nack(&nack.data[0], info);
445 static int proto_slam(struct slam_info *info)
451 state.buffer = info->buffer;
455 /* Arp for my server */
456 if (arptable[ARP_SERVER].ipaddr.s_addr != info->server.sin_addr.s_addr) {
457 arptable[ARP_SERVER].ipaddr.s_addr = info->server.sin_addr.s_addr;
458 memset(arptable[ARP_SERVER].node, 0, ETH_ALEN);
460 /* If I'm running over multicast join the multicast group */
461 join_group(IGMP_SERVER, info->multicast.sin_addr.s_addr);
463 unsigned char *header;
468 timeout = slam_sleep_interval(retry);
469 type = await_reply(await_slam, 0, info, timeout);
470 /* Compute the timeout for next time */
471 if (type == SLAM_TIMEOUT) {
472 /* If I timeouted recompute the next timeout */
473 if (retry++ > SLAM_MAX_RETRIES) {
479 if ((type == SLAM_DATA) || (type == SLAM_REQUEST)) {
480 /* Check the incomming packet and reinit the data
481 * structures if necessary.
483 header = &nic.packet[ETH_HLEN +
484 sizeof(struct iphdr) + sizeof(struct udphdr)];
485 data = header + state.hdr_len;
486 if (memcmp(state.hdr, header, state.hdr_len) != 0) {
487 /* Something is fishy reset the transaction */
488 data = reinit_slam_state(header, &nic.packet[nic.packetlen]);
494 if (type == SLAM_DATA) {
495 if (!slam_recv_data(data)) {
498 if (state.received_packets == state.total_packets) {
499 /* We are done get out */
503 if ((type == SLAM_TIMEOUT) || (type == SLAM_REQUEST)) {
504 /* Either I timed out or I was explicitly
505 * asked by a request packet
507 slam_send_nack(info);
510 slam_send_disconnect(info);
512 /* Leave the multicast group */
513 leave_group(IGMP_SERVER);
514 /* FIXME don't overwrite myself */
515 /* load file to correct location */
519 static int url_slam ( char *url __unused, struct sockaddr_in *server,
520 char *file, struct buffer *buffer ) {
521 struct slam_info info;
522 /* Set the defaults */
523 info.server = *server;
524 info.multicast.sin_addr.s_addr = htonl(SLAM_MULTICAST_IP);
525 info.multicast.sin_port = SLAM_MULTICAST_PORT;
526 info.local.sin_addr.s_addr = arptable[ARP_CLIENT].ipaddr.s_addr;
527 info.local.sin_port = SLAM_LOCAL_PORT;
528 info.buffer = buffer;
531 printf("\nBad url\n");
534 return proto_slam(&info);
537 struct protocol slam_protocol __protocol = {
539 .default_port = SLAM_PORT,