* We do it by exchanging data over a TCP socket connection. */
- my_dest = malloc( sizeof (struct pingpong_dest) * numofqps);
+ my_dest = malloc( sizeof (struct pingpong_dest) * numofqps );
if (!my_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);
perror("malloc");
return INVALID_SOCKET;
}
+ memset( my_dest, 0, sizeof (struct pingpong_dest) * numofqps );
rem_dest = malloc(sizeof (struct pingpong_dest) * numofqps );
if (!rem_dest){
perror("malloc");
return INVALID_SOCKET;
}
+ memset( rem_dest, 0, sizeof (struct pingpong_dest) * numofqps );
sockfd = servername ? pp_client_connect(servername, port) :
pp_server_connect(port);