* cse.c (cse_end_of_basic_block): Make static.
* local-alloc.c (function_invariant_p): Move to
reload1.c.
* loop.c (libcall_other_reg, record_excess_regs):
Make static.
* reload1.c (function_invariant_p): Moved here
from local-alloc.c, made static.
* rtl.h (cse_end_of_basic_block, function_invariant_p,
libcall_other_reg, record_excess_regs): Remove
declarations.
git-svn-id: svn://gcc.gnu.org/svn/gcc/trunk@78960
138bc75d-0d04-0410-961f-
82ee72b054a4
+2004-03-05 Paolo Bonzini <bonzini@gnu.org>
+
+ * cse.c (cse_end_of_basic_block): Make static.
+ * local-alloc.c (function_invariant_p): Move to
+ reload1.c.
+ * loop.c (libcall_other_reg, record_excess_regs):
+ Make static.
+ * reload1.c (function_invariant_p): Moved here
+ from local-alloc.c, made static.
+ * rtl.h (cse_end_of_basic_block, function_invariant_p,
+ libcall_other_reg, record_excess_regs): Remove
+ declarations.
+
2004-03-05 Kazu Hirata <kazu@cs.umass.edu>
* config/m32r/m32r.c (signed_comparison_operator): Add a
static void record_jump_cond (enum rtx_code, enum machine_mode, rtx, rtx,
int);
static void cse_insn (rtx, rtx);
+static void cse_end_of_basic_block (rtx, struct cse_basic_block_data *,
+ int, int, int);
static int addr_affects_sp_p (rtx);
static void invalidate_from_clobbers (rtx);
static rtx cse_process_notes (rtx, rtx);
the current block. The incoming structure's branch path, if any, is used
to construct the output branch path. */
-void
+static void
cse_end_of_basic_block (rtx insn, struct cse_basic_block_data *data,
int follow_jumps, int after_loop, int skip_blocks)
{
return 0;
}
\f
-/* Return nonzero if the rtx X is invariant over the current function. */
-/* ??? Actually, the places this is used in reload expect exactly what
- is tested here, and not everything that is function invariant. In
- particular, the frame pointer and arg pointer are special cased;
- pic_offset_table_rtx is not, and this will cause aborts when we
- go to spill these things to memory. */
-
-int
-function_invariant_p (rtx x)
-{
- if (CONSTANT_P (x))
- return 1;
- if (x == frame_pointer_rtx || x == arg_pointer_rtx)
- return 1;
- if (GET_CODE (x) == PLUS
- && (XEXP (x, 0) == frame_pointer_rtx || XEXP (x, 0) == arg_pointer_rtx)
- && CONSTANT_P (XEXP (x, 1)))
- return 1;
- return 0;
-}
-
/* Find registers that are equivalent to a single value throughout the
compilation (either because they can be referenced in memory or are set once
from a single constant). Lower their priority for a register.
#endif
static rtx skip_consec_insns (rtx, int);
static int libcall_benefit (rtx);
+static rtx libcall_other_reg (rtx, rtx);
+static void record_excess_regs (rtx, rtx, rtx *);
static void ignore_some_movables (struct loop_movables *);
static void force_movables (struct loop_movables *);
static void combine_movables (struct loop_movables *, struct loop_regs *);
/* Add elements to *OUTPUT to record all the pseudo-regs
mentioned in IN_THIS but not mentioned in NOT_IN_THIS. */
-void
+static void
record_excess_regs (rtx in_this, rtx not_in_this, rtx *output)
{
enum rtx_code code;
If there are none, return 0.
If there are one or more, return an EXPR_LIST containing all of them. */
-rtx
+static rtx
libcall_other_reg (rtx insn, rtx equiv)
{
rtx note = find_reg_note (insn, REG_RETVAL, NULL_RTX);
rtx, rtx, int, int);
static int free_for_value_p (int, enum machine_mode, int, enum reload_type,
rtx, rtx, int, int);
+static int function_invariant_p (rtx);
static int reload_reg_reaches_end_p (unsigned int, int, enum reload_type);
static int allocate_reload_reg (struct insn_chain *, int, int);
static int conflicts_with_override (rtx);
return 1;
}
+/* Return nonzero if the rtx X is invariant over the current function. */
+/* ??? Actually, the places where we use this expect exactly what
+ * is tested here, and not everything that is function invariant. In
+ * particular, the frame pointer and arg pointer are special cased;
+ * pic_offset_table_rtx is not, and this will cause aborts when we
+ * go to spill these things to memory. */
+
+static int
+function_invariant_p (rtx x)
+{
+ if (CONSTANT_P (x))
+ return 1;
+ if (x == frame_pointer_rtx || x == arg_pointer_rtx)
+ return 1;
+ if (GET_CODE (x) == PLUS
+ && (XEXP (x, 0) == frame_pointer_rtx || XEXP (x, 0) == arg_pointer_rtx)
+ && CONSTANT_P (XEXP (x, 1)))
+ return 1;
+ return 0;
+}
+
/* Determine whether the reload reg X overlaps any rtx'es used for
overriding inheritance. Return nonzero if so. */